Six ranks, each with clearly defined responsibilities and clearly defined powers.
See who's on the team in game with /staff.
Staff are here to run the server, not to win at it.
Staff receive no gameplay advantage. None. A staff member plays the same game you do, with the same limits, the same economy and the same risks. Every power they hold exists to do a job — and nothing else.
Staff earn and spend Galleons exactly like you. No infinite balance, no free purchases. If a staff member buys something, they earned it.
Staff don't get /ec, /craft, /anvil, /trash, extra homes, extra vaults or /fix for free. They buy a rank like anyone else, or they go without.
Staff cannot fight in safe zones, cast spells out of them, or ender pearl into protected areas. Safe zones apply to everybody, without exception.
Staff can build in protected regions and through faction claims — because fixing griefs and running events requires it. It's a job tool, and it's logged.
On a lot of servers "staff" quietly means "player with infinite resources". We think that's corrosive: it makes the economy meaningless and it makes every staff decision look self-interested. So the advantages were deliberately removed from the code, not just discouraged in a rulebook.
If you ever see a staff member with something they shouldn't have, report it — see below.
↑ back to topLowest to highest. Each rank keeps everything below it and adds its own responsibilities.
/warn — formal warning 30s cooldown/tempmute — temporary mute, 48 hours maximum no cooldown/unmute — lift a mute no cooldown/chat clear — clear public chat 60s cooldown/sc — staff chat, to escalateHelpers are a chat-only role. They have no in-game powers at all — no vanish, no kick, no freeze, no teleporting to players, no permanent mutes and no bans. If something needs action in the world, a Helper escalates it to a Moderator.
/v — vanish, to watch unseen/kick — remove a player, e.g. to combat-log a cheater 3m cooldown/ban — permanent ban 5m cooldown/tempban — timed ban 5m cooldown/mute — permanent mute 2m cooldown/freeze · /unfreeze — hold a suspected cheater in place 2m cooldown/history — a player's full punishment record/socialspy — monitor private messages/chat mute · slow · reload — heavier chat controls/tp · /tphere — teleport to investigateModerators are the first rank with powers that reach into the game world, and the first that can ban.
/unban — lift a ban no cooldown/invsee — open a player's live inventory, with the ability to add and remove itemsWhy unban sits here. Moderators issue bans; Senior Moderators lift them. The rank that hands out a punishment is deliberately not the rank that reviews it.
/admin — the administration menu/gmc · /gms — creative and survival mode/heal · /feed · /extinguish/butcher — clear nearby entities/pweather — personal weather/galleons — adjust a player's balance for support casesCreative mode starts here. Helpers, Moderators and Senior Moderators cannot enter creative mode at all. It's restricted to Admin and above precisely because it's the power most open to abuse.
/restart — schedule or trigger a server restart| Power | HELPER | MOD | SR. MOD | ADMIN | MANAGER |
|---|---|---|---|---|---|
| Staff chat | ✔ | ✔ | ✔ | ✔ | ✔ |
| Warn 30s | ✔ | ✔ | ✔ | ✔ | ✔ |
| Tempmute max 48h | ✔ | ✔ | ✔ | ✔ | ✔ |
| Unmute | ✔ | ✔ | ✔ | ✔ | ✔ |
| Clear chat 60s | ✔ | ✔ | ✔ | ✔ | ✔ |
| Vanish | — | ✔ | ✔ | ✔ | ✔ |
| Kick 3m | — | ✔ | ✔ | ✔ | ✔ |
| Permanent mute 2m | — | ✔ | ✔ | ✔ | ✔ |
| Freeze 2m | — | ✔ | ✔ | ✔ | ✔ |
| Punishment history | — | ✔ | ✔ | ✔ | ✔ |
| Social spy | — | ✔ | ✔ | ✔ | ✔ |
| Teleport to players | — | ✔ | ✔ | ✔ | ✔ |
| Ban & tempban 5m | — | ✔ | ✔ | ✔ | ✔ |
| Unban | — | — | ✔ | ✔ | ✔ |
| /invsee (add & remove items) | — | — | ✔ | ✔ | ✔ |
| Creative mode | — | — | — | ✔ | ✔ |
| Heal / feed / butcher | — | — | — | ✔ | ✔ |
| Build in protected land | — | — | — | ✔ | ✔ |
| Manage NPCs & crates | — | — | — | ✔ | ✔ |
| Grant player ranks | — | — | — | ✔ | ✔ |
| Run boss events | — | — | — | ✔ | ✔ |
| Adjust balances | — | — | — | ✔ | ✔ |
| Restart the server | — | — | — | — | ✔ |
| Exempt from cooldowns | — | — | — | ✔ | ✔ |
| Infinite Galleons | Never | Never | Never | Never | Never |
| Free rank perks | Never | Never | Never | Never | Never |
| Fight in safe zones | Never | Never | Never | Never | Never |
Junior staff commands are rate limited. It is a guard rail, not a punishment — it makes a mass-punishment spree impossible, whether from a bad decision or a compromised account.
| Command | Cooldown | Why |
|---|---|---|
/tempmute | None | The Helper rank's main tool. It has to keep pace with a busy chat. |
/unmute | None | Nobody should ever wait to undo their own mistake. |
/unban | None | Same reason. |
/unfreeze | None | Same reason. |
/warn | 30 seconds | Light touch — warnings are the most common action. |
/chat clear | 60 seconds | Clearing chat repeatedly is itself disruptive. |
/mute | 2 minutes | A permanent mute deserves a pause for thought. |
/freeze | 2 minutes | Freezing stops someone playing entirely. |
/kick | 3 minutes | Enough to combat-log a cheater, not enough to clear a lobby. |
/ban · /tempban | 5 minutes | The heaviest action available. |
Two rules worth knowing. A cooldown only starts when the command actually did something — a typo, or a kick aimed at someone who is offline, costs you nothing. And Admin and above are exempt, because they are the ones handling a live raid-bot wave or a mass-grief incident where waiting would cause real damage.
Temporary mutes are capped at 48 hours. Ask for longer and the mute is shortened to 48h automatically. Anything beyond that is a permanent-mute decision, which needs a Moderator.
What each tool actually does, so you know what's happening if one is used on you.
| Tool | What it does |
|---|---|
| Warn | A formal warning recorded against your account. It stays on your history. |
| Tempmute | Stops you talking in public chat for a set time, up to a maximum of 48 hours. You can still play. |
| Mute | A permanent chat mute. Moderator and above only. |
| Kick | Disconnects you immediately. You can rejoin straight away — it's a warning shot. |
| Freeze | Holds you in place while staff investigate, usually a suspected cheat. Don't log out — that makes it worse. |
| Tempban | Blocks you from the server for a set period. |
| Ban | Blocks you permanently, until appealed. |
| History | Shows staff every punishment on your record — context for whether something is a first offence. |
| Vanish | Makes a staff member invisible so they can observe without changing behaviour. |
| Social spy | Lets staff see private messages. Used for harassment and scam reports. |
| Invsee | Opens your live inventory. Senior Moderators and above can add and remove items — used to recover scammed goods and strip illegal items. Master and Legend rank holders can view only. |
| Chat controls | Global chat mute, slow mode and a filter for restricted words and untrusted links. |
On chat filtering: the server automatically blocks restricted words and untrusted links, applies a short cooldown between messages, stops repeat spam and normalises excessive capitals. Staff are subject to the global chat mute and the filters too — they are exempt only where moderating requires it, such as messaging someone who is muted.
If something is wrong — a cheater, a scammer, harassment, or a staff member behaving badly — tell us.
/staff./msg <name>.Reporting a staff member. Take it to a SR. MOD or above. Staff conduct is explicitly an Admin responsibility, and complaints about a staff member are never handled by that same person.